This article is small tips that can be used to debug Ogre Project. By using this std::cout can be used.
Open your project Properties, then on Configuration Properties -> Linker -> System, change value of SubSystem to Console (/SUBSYSTEM:CONSOLE).
Then on your source code change
INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT )
to this
int main()
The last step, add #include<iostream>





