Posts Tagged ‘3D’

(First Time) Using Blender

Posted: February 23, 2010 in Programmer's Life
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I got a tutorial from my friend about how to developing 3D Model using Blender. I can say he is a Blender maniac :)). In that tutorial, I learning some basic concept how to use Blender. I think blender (and other 3D software modelling such as 3ds Max) is a very-very complex tools. I’m little [...]

XNA – Skydome

Posted: January 31, 2010 in C#, Game Programming, XNA
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Skydome, is a simple sphere that representating virtual sky. Skydome have better realistic looking than skybox but it need advanced texturing. In this article, i’m using simple .x model file (full sphere)  and a sky texture to creating skydome. First, we need these fields :

XNA – Transparent Effect

Posted: December 4, 2009 in C#, Game Programming, Programming, XNA
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If all you want to do is a 50% alpha, you can create that via a Vector4 in the color. The alpha float will be between 0 and 1 (0% and 100%) and you’d just use this color in your spritebatch while drawing the particle. To rendering with transparent effect, example,  vertex with transparent alpha [...]

What’s a game or an interactive presentation without a way to move around? So in this tutorial, I’ll show you how to make a rotated camera. This is a simple class to make a camera that can rotating about a fixed point rather than origin point (0, 0, 0) Keyboard Control : KEY UP – [...]

INVADERZ – My First XNA Game

Posted: December 1, 2009 in C#, Game Programming, Programming, XNA
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Game Title : INVADERZ Genre : Shoot ‘em up Type : Game 3D Framework : XNA Game Studio 3.1 Tool : -    Visual Studio 2008 Professional SP 1 -    SpriteFont 1.2 DOWNLOAD HERE   Judul Game     : INVADERZ Genre              : Shoot ‘em up Jenis                : Game 3D Framework      : XNA Game Studio 3.1 Tool                 : [...]