Developing Game with XNA ? How to Deploy It into Xbox 360 ?

Posted: March 18, 2010 in Game Programming, XNA
Tags: ,

Okay, in this article, I will discuss about how to deploying XNA game into Xbox 360 console >:)
As you develop your Xbox 360 games, it is convenient to deploy your executable to your gaming console for testing purposes.

We will begin these steps:

1. You MUST have an original Xbox 360 with a hard drive for your Xbox 360 console to be able to develop XNA  games.

2. You MUST have XNA Creator Club Premium Membership Or Trial Membership.

3. Create Windows Live Email, OR, either no problem

4. The real first step, connect your Xbox 360 console into Xbox LIVE.

5. And then in your Xbox 360 Menu, open Windows Marketplace, and create your Xbox LIVE profile, do not forget to use your Live email.

6. Yep, you now have a Xbox Live Profile ID.

7. You must download XNA Game Studio Connect from Xbox LIVE Marketplace, and install it on the Xbox 360 console. Go to the Xbox LIVE Marketplace to find XNA Game Studio Connect.

8. Now we will begin steps to connect your PC (that you using for developing XNA games) and your Xbox 360 console.

9. To connecting between PC and Xbox 360, simply using a regular LAN Card.

10. In the Xbox 360, From the Xbox Dashboard, go to My Xbox, select Games Library, launched XNA Game Studio Connect to generate a key connection.

11. In the PC, From the Start menu, select Programs, select XNA Game Studio 3.1, and launch the XNA Game Studio Device Center, and Click Add Device … and then type  previous connection key … ok … your PC  is now connected with Xbox 360.

12. XNA Game Studio Device Center on the Windows-based computers will display “Successfully connected to the Xbox 360 console.” XNA Game Studio Connect on the Xbox 360 console will display “Waiting for computer connection,” followed by the name you have chosen for your Xbox 360 console in the XNA Game Studio Device Center.

13. Time to deploying :)

14. Simply choose the option deploy in your Visual Studio … remember … your XNA Project must be Xbox Game type, not Windows Game.

15. While you are in XNA Game Studio Connect or playing an XNA Game Studio game, you need to be connected to Xbox LIVE.

16. End :P

for more detailed resources:

  1. That is very attention-grabbing, You’re a very skilled blogger. I have joined your rss feed and look ahead to seeking more of your excellent post. Additionally, I’ve shared your site in my social networks

    • Tyler Czappa says:

      it sucks i keep getting an error message when starting xna game studio on my 4gb xbox 360 i =t says i need an xbox 360 hard drive i thought i had one in the system allready so why do i keep getting the sam error message “developing and deploying games with xna game studio connect requires an xbox 360 hard drive do you want to restart xna game studio connect” i restart only for it to keep giving me that message what am i doing wrong i mean i spent $100 on the membership so as you can expect im very irritated rather angry for i am sure thats $100 i lost and wont be getting back any advice is appreciated right now i rate it two thumbs down

  2. I really like your blog here, “Developing Game with XNA ? How to Deploy It into Xbox 360 ? | Azerdark”.
    It’s amazing. If you would like free xbox live gold membership, then please visit my site.

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s